A vertical slice of a basic 3D action-RPG game, taken on to demonstrate and reinforce my ability to design, organize, and implement larger and more complicated projects. Some of the advanced features this project includes are:

  • Simplified level-up mechanics,
  • Scriptable-object pickups,
  • Enemy patrol-paths,
  • Project organization through the use of namespaces,
  • State-saving between scenes and on exit, based on GameObject UUIDs,
  • Thematic level design and in-game cinematics,
  • And more...

This project was built with support from the GameDev.tv RPG course.

Source code: https://github.com/LLST-Learning-Games/RPG_Course

StatusReleased
PlatformsHTML5
AuthorLLST
Made withUnity

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